Automaton

Clockwork Automaton [40]

Advantages: Absolute Timing [2]; Doesn't Breathe (No poison protection, -25%) [15]; Doesn't Eat or Drink [10]; DR 3 [15]; Fearlessness 1 [2]; Immune to Magical Mental Effects [10]; Machine [25]
Disadvantages: Colorblindness [-10]; Motion Sickness [-10]; No Sense of Smell/Taste [-5]; Social Stigma: Minority Group or Valuable Property [-10]
Quirks: Cannot float; Sexless; Poor Sense of Fine Touch; Produces faint ticking sounds when active [-4]

Notes:
This template is for a relatively generic automaton model. Individuals may add drastic modifications, but most will not remove anything from this template. A few eccentric inventors have built automata that replace Sexless [-1] with Sterile [0] for a net +1 to the template cost.
The "No poison protection" modifier is due to the fact that the normal protection against respiratory poisons from Doesn't Breathe is redundant with the Immunity to Metabolic Hazards from the Machine Meta-Trait. See my House Rules page for a full explanation.


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